It’s no mistery, people are accessing the internet via mobile devices more than via desktops or other kind of computer. And more so for leasure time, since desktops are mostly used for work and study. This means that mobile is not an area to be ignored when developing game platforms like lit-up.io. However gameplay is…
Simplified drop
One idea and challenge that I had was to make the games fast-natured, without relying on excessive gravity. I feel that a fast falling speed puts pressure on the player to make a decision and, while pro-players will be ok with it, new starters will surely struggle. Other games provide the possibility to hard-drop a…
How we came to build lit-up.io
I used to be a blocks enthusiast. That was back before the year 2000, when I was playing a game that shipped with Dos Navigator. I absolutely loved it, and spend more than I like to admit playing it. Years went past, and I haven’t played blocks. Until a few months ago, when I did…
First lit-up post
Hello everyone. I’m starting this blog to deliver updates about the lit-up.io gaming website.